Guideline 3.0
Guideline 3.0 - Business: Irrationally High Pricing
Our Take
Apple is rejecting your app because the prices you've set for the app or its In-App Purchase products do not reflect the value of the features and content offered to the user. Apple considers charging irrationally high prices for content or services with limited value to be inappropriate for the App Store.
This rejection targets a pricing-to-value mismatch -- not the use of IAP itself (which falls under 3.1.x). Apple evaluates whether what the user receives justifies what they pay. Common triggers include weekly subscriptions priced as high as monthly competitors, consumable IAPs with extreme markup relative to the content delivered, and apps with minimal functionality charging premium prices.
Unlike most 3.x rejections which are about payment mechanics, this one is a subjective editorial judgment by the review team. Apple compares your pricing against similar apps in your category and evaluates the perceived value. This makes it harder to predict and harder to appeal, because there is no bright-line rule -- only Apple's assessment of whether the price is 'irrationally high' relative to the value delivered.
The rejection email typically lists the specific IAP items Apple considers overpriced, often by product name and storefront ID.
Resolution Guide
**Audit your pricing against competitors** — Search your App Store category for apps with similar features and content. Compare their subscription and IAP pricing to yours. If your weekly price exceeds what competitors charge monthly, that is likely the trigger.
**Reduce the flagged IAP prices** — Lower the prices for the specific items Apple listed in the rejection email. A good benchmark: your weekly subscription should not exceed ~25% of comparable monthly subscriptions in your category.
**Add value to justify the price** — If lowering prices is not viable, add features or content that justify the pricing. Document these additions clearly in your App Review notes.
**Restructure billing intervals** — If your weekly subscription is the issue, consider removing it entirely and offering monthly or annual plans instead. Weekly subscriptions attract the most scrutiny because the annualized cost is often dramatically higher than monthly plans.
**Review all storefronts** — Apple may flag pricing on specific storefronts. Ensure your pricing tiers are consistent and reasonable across all regions, accounting for local purchasing power.
**Write clear App Review notes** — Explain the value proposition for your pricing. Detail what the user receives: content library size, update frequency, professional features, operational costs, or licensed content.
Prevention
Example Rejection Email
Consider Appealing
Appeal if you can demonstrate the value proposition justifies the price -- for example, the app replaces a significantly more expensive professional tool, delivers licensed premium content, or provides a specialized service with real operational costs. Include competitor pricing comparisons and a clear breakdown of what the user receives. However, if your pricing is genuinely out of line with comparable apps, lowering the price and resubmitting is faster than appealing.
Before & After
Weekly subscription priced at $19.99/week ($1,039/year annualized) for a simple habit tracker with no premium content or data services
Restructured to $4.99/month or $29.99/year, with weekly plan removed. Added detailed App Review notes explaining features included at each tier
What changed: Apple flags pricing when the annualized cost of short-interval subscriptions dramatically exceeds the value delivered. Removing the weekly tier and offering reasonable monthly/annual plans resolves the mismatch.
Consumable IAP: 10 credits for $49.99 in a wallpaper app with ~200 wallpapers total
Consumable IAP: 10 credits for $4.99, plus a $9.99/month unlimited access subscription. App Review notes detail the AI generation pipeline cost per wallpaper
What changed: When consumable pricing is extreme relative to content volume, restructuring to a subscription with unlimited access at a reasonable price demonstrates fair value.
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- Guideline 3.1.1 - In-App Purchase: Expiring Virtual Currency
- Guideline 3.1.1 - In-App Purchase: External Link for Digital Content in Reader App Without Entitlement
- Guideline 3.1.1 - In-App Purchase: License Key or Serial Number Unlocks
- Guideline 3.1.1 - In-App Purchase: Loot Boxes Without Disclosed Odds
- Guideline 3.1.1 - In-App Purchase: Missing Restore Purchases Button
- Guideline 3.1.1 - In-App Purchase: NFT Ownership Unlocking App Features